Weaponmaster

Playability

Standard
Memory
Empathy

The weaponmaster knows everything there is to know about weapons and can teach others this knowledge. Their main stats are memory and empathy and they take great pride in being able to find the perfect weapon for their students' fighting style.

Weaponmasters with good physical abilities can become formidable warriors. Good scores in mental and social skills can make them great teachers and leaders in combat.

Weaponmasters are often seen as wise and reliable figures, respected for their deep knowledge of combat. Allies appreciate their insights and often turn to them for advice on weapon choice and tactics. However, some see them as overly focused on the technical aspects of combat, lacking the raw ferocity of other warriors.

Weapon Categories

12

All

Magic Categories

0
None

Tech Categories

4

Skill Categories

24

Class Specific Bonuses

  • +5 to all weapon categories
  • +5 to 2 specific weapons of choice
  • Weapon Mastery: Can train any weapon category and any specific weapon skill to a maximum of 2 ranks per level when gaining a level - even with no access to trainers. They must spend the necessary development points to do so.
  • Teacher: Can train others in any weapon he has at least 1 skill rank in.
  • Muscle Memory: For 1 weapon category, you can swap 1 ability bonus with your memory ability bonus
  • Trainer: Any ally gets +1 to weapon attack rolls per level of the Weaponmaster (including themselves).

Class Restrictions

None

Recommended Professions

Iron Vanguard
Physical
Standard
Clause Marshals
Combined
Standard
Pyre Knight
Combined
Standard
Ash Warden
Combined
Standard

Ability Rolls for Streamlined Character Creation

Memory
Empathy
Agility
Strength
Quickness
Self Discipline
Boldness
Constitution
Reasoning
Presence
Creativity
Intuition
80 + 2d10
80 + 2d10
60 + 4d10
60 + 4d10
10d10
10d10
10d10
10d10
20 + 6d10
20 + 6d10
20 + 6d10
20 + 6d10

Recommended Skills

No items found.

Ability Prioritization Explained

Core Abilities
Memory: Forms, counters, ranges, and weapon matchups at your fingertips—keeps Melee Expertise and Ranged Expertise crisp, improves route recall for Movement, and sustains playbook depth in Tactics and Awareness.
Empathy: Reads opponents’ intent and allies’ state—sharpens Awareness (tells, morale), improves on-the-fly Tactics calls, and helps throttle pressure in Defense/Brawling without overcommitting.

Supporting Abilities
Agility: Fine handling and footwork—tightens Melee Expertise precision, smooths Ranged draws and sight alignment, and raises your baseline in Movement/Defense.
Strength: Bind/break power, shoves, and finish pressure—adds teeth to Melee Expertise and clinch control in Brawling.

Important Abilities
Quickness: Tempo and initiative—catch punish windows, chain Movement, and land interrupts in Defense.
Self Discipline: Form discipline and steady aim—maintains guard, patient counters, and consistent Ranged hold/release.
Boldness: Commitment on high-value openings—press advantages decisively instead of yielding tempo.
Constitution: Endurance for drawn-out bouts, armor fatigue, and Athletics grinds.

Minor Abilities
Reasoning: Helpful for structured Tactics, but execution speed matters more.
Presence: Useful for deterrence and ring control, yet secondary to mechanics.
Creativity: Trick lines and improvised solutions help occasionally.
Intuition: Lane reads and timing are nice-to-have, but this build leans more on Memory/Empathy plus execution.