Levelling is paced by the Game Master, but a clear rhythm creates the right balance of excitement and mastery. At the beginning of a campaign, characters should usually level after one or two sessions. This quick progression lets players get a feel for their heroes and unlocks core abilities early.
After the first few levels, the pace can slow to every three or four sessions. This gives time to explore new powers, build teamwork, and let growth feel earned. By the time characters reach level five, most groups will be ready for a slower rhythm, where levelling may happen every four to six sessions.
As the story climbs higher, around level ten and beyond, levelling can be spaced out even further. Characters will have many tools at their disposal, and the focus should be on using them to their full potential. In a long campaign, reaching level twenty will often take around one hundred sessions or more, while shorter campaigns may accelerate the pace to reach higher levels more quickly if that is a goal.