The Eretfar are casteless survivalists and raiders, living off the wastelands of Rouktu through salvage, resistance, and their own survival code, the Eretfar Cant.
Survival, salvage, and anti-establishment resistance.
Scrapyard engineering, raiding, and outlaw survivalism.
The Eretfar Cant is both a set of unwritten survival maxims and a system of secret communication. Every outcast is taught its core rules, often through hard experience, and the Cant evolves as survival bands pass it down. It serves as both philosophy and lifeline, binding together those who live outside Rouktu’s castes.
The Eretfar have no hierarchy, but roles emerge in survival bands:
Hermits – Outcasts who master wilderness survival and solitude.
Scrappers – Engineers of the wastes, building weapons, shelters, and tech from salvage.
Raid Leaders – Organizers of strikes against caravans or settlements.
Cant-Keepers – Elders or storytellers preserving the unwritten code.
Scavenger Bands – Loose groups that trade, raid, or wander together.
Despised as criminals and parasites by most, but admired by some as symbols of freedom and resistance.
Soahtti – Constantly clash with military patrols enforcing order.
Gavpi – Caravans are frequent raid targets.
Niibi Family – Compete in outlaw economies and territorial control.
Nouguras – Sometimes cooperate for survival in dangerous zones.
The Eretfar are Rouktu’s forgotten and discarded: the casteless, criminals, rebels, and those who chose exile over submission. They inhabit the lawless edges of civilization—ruins, wastes, and scrapyards—where they survive by scavenging, raiding, and adapting whatever scraps they can find.
Though fragmented and without centralized leadership, the Eretfar are bound by the Eretfar Cant, a loose set of survival rules passed down among outcasts. These rules emphasize resourcefulness, loyalty to fellow outcasts, and defiance of all external authority. To the Eretfar, law and caste are shackles; survival and freedom are sacred.
To the established factions, they are raiders, scavengers, and criminals—a threat to caravans and settlements. Yet to some, they embody a raw independence that rejects corruption and caste politics.
For players, the Eretfar provide professions rooted in scrapyard ingenuity, wilderness survival, and outlaw cunning. They are survivors first and foremost, capable of thriving where others would perish.