A vast confederation of powerful trade syndicates, merchant guilds, and corporate entities that dictate the flow of galactic commerce.
Interstellar trade dominance, commercial expansion, and the regulation (or manipulation) of galactic markets.
The Guild Conclave, an elite council where the most powerful trade factions determine the economic fate of entire star systems.
The Mercantile League operates as a federation of powerful economic syndicates, each controlling different aspects of commerce. These syndicates compete with each other for dominance but present a unified front when dealing with external threats.
Praised as a beacon of free trade and economic prosperity by those who benefit from its system.
Feared as a predatory, monopolistic cartel by those who resist its influence.
Regarded as neutral yet dangerously influential—even the most powerful empires must comply with its economic demands.
Helion Combine – The League’s greatest financial competitor. While the Combine dominates banking and war financing, the League controls trade and supply chains, making them economic adversaries. Their alliance is tense, as both seek ultimate control over the galactic economy.
The Eclipse Cartel – The Cartel’s smuggling operations disrupt League-controlled markets, making them a constant thorn in its side. The League funds anti-cartel mercenaries while secretly benefiting from cartel operations in restricted markets.
United Nations (EU Factions) – Some governments try to limit the League’s monopolistic reach, pushing for greater regulation. The League often undermines them through corporate takeovers and economic influence.
Unlike traditional governing bodies, the Mercantile League of Korr does not rule through force, law, or ideology. Instead, it rules through commerce. Every major economic deal, supply chain, and financial transaction in the galaxy is somehow tied to the League. If the League pulls out of a system, its economy collapses. If the League sanctions a faction, its trade routes dry up.
While it presents itself as a free-market powerhouse, in reality, the League operates through strategic monopolies, enforced trade dependencies, and calculated financial leverage. It is ruthless in commerce, favoring efficiency over morality, and while it does not wield a formal military, its wealth allows it to hire entire fleets of mercenaries, contract privateer groups, and fund proxy conflicts when necessary.