Summons tentacles of pure darkness and horror to grapple and crush enemies dealing damage over time.
All in the area must each round make a Self Discpline roll against DR 100 or be unable to move and take damage for the duration due to sheer terrror. If successful, they can move freely.
Each round, the held ones gets a new Self Discipline roll with a +10 bonus per round.
Those held can still attack, cast spells, use modules etc.