Blinding Light

Presence
Intuition
Creativity

Emit a flash of intense light, blinding all in front of the caster temporarily.

Damage Type

-

Base Damage

-

Area

2 Meter half circle

Range

Self

Spell Effect

In a half circle in front of the caster, everyone is blinded for 1 round.

Blindness gives a 30 penalty to actions and attacks. Can only happen to creatures that rely on sight. If you re-use in same battle, the effect will be halved as your opponents anticipate and close their eyes.

Target Resistance

Resilience

Fumble Range

01-08

Duration

1 round

Difficulty Rating

100

Action Point Cost

2

Concentration Cost

-

Enhancements

Foundation

Duration

Original State

1 round

Enhancement Effect

+1 round

Enhancement Cost

DR +30

Foundation

Area

Original State

2 meter half circle

Enhancement Effect

+1 meter

Enhancement Cost

DR +20

Foundation

Difficulty rating

Original State

DR 100

Enhancement Effect

-5 bonus

Enhancement Cost

+6 fumble range

Foundation

Original State

Enhancement Effect

Enhancement Cost