Heightened Reflexes

Agility
Quickness
Presence

Temporarily improve the reaction speed of yourself or an ally effectively improving available Action Points for a number of rounds with risk of losing Action Points in the aftermath.

Damage Type

-

Base Damage

-

Area

Target

Range

Touch

Spell Effect

Provides 1 extra Action Point for 1 rounds. 

When spell effect fades, targets must roll a Self Discipline check of 150 or lose the Action Points spent in the following round.

Target Resistance

-

Fumble Range

01-08

Duration

1 round

Difficulty Rating

100

Action Point Cost

1

Concentration Cost

-

Enhancements

Foundation

Spell effect

Original State

SD check of 150

Enhancement Effect

-10 SD check

Enhancement Cost

+10 DR

Foundation

Area

Original State

1 target

Enhancement Effect

+1 target

Enhancement Cost

+20 DR

Foundation

Difficulty Rating

Original State

DR 100

Enhancement Effect

-10 bonus

Enhancement Cost

+1 AP

Foundation

Duration

Original State

1 round

Enhancement Effect

+1 round

Enhancement Cost

+10 fumble range