Resonant Strings

Presence
Reasoning
Agility

Force a target’s physical form to vibrate in tune with a higher-dimensional frequency, disrupting their actions and dealing damage. Upon closer look, the target will oscillate between states in a strange flimmer.

Damage Type

Magic

Base Damage

1d10

Area

Target

Range

5 meters

Spell Effect

Target has disadvantage on any 1d100 rolls - roll twice, use lowest roll. 

Target takes 1d10 damage pr. round due to molecular instability 

Keeping up the spell is with increased concentration from round to round. 2 in the first round, 3 in the second etc.The spell automatically cancels, when the cost is above the current AP of the caster.

Target Resistance

Resilience

Fumble Range

01-14

Duration

Concentration

Difficulty Rating

100

Action Point Cost

2

Concentration Cost

2/+1 pr. round

Enhancements

Foundation

Damage

Original State

1d10

Enhancement Effect

+1d10

Enhancement Cost

+10 DR

Foundation

Range

Original State

5 meters

Enhancement Effect

+5 meters

Enhancement Cost

+5 fumble range

Foundation

Fumble range

Original State

+01-14

Enhancement Effect

-5 fumble range

Enhancement Cost

+1 AP

Foundation

Original State

Enhancement Effect

Enhancement Cost