Force a target’s physical form to vibrate in tune with a higher-dimensional frequency, disrupting their actions and dealing damage. Upon closer look, the target will oscillate between states in a strange flimmer.
Target has disadvantage on any 1d100 rolls - roll twice, use lowest roll.
Target takes 1d10 damage pr. round due to molecular instability
Keeping up the spell is with increased concentration from round to round. 2 in the first round, 3 in the second etc.The spell automatically cancels, when the cost is above the current AP of the caster.