Singularity

Memory
Boldness
Reasoning

Create a small, stationary black hole that pulls in and crushes enemies.

Damage Type

Energy

Base Damage

2d8

Area

2 meter radius

Range

20 meters

Spell Effect

Everyone in the area who are hit must make a strength check with Difficulty Rating 100 or be stuck in the black hole for 1 round before they can roll again to escape

Target Resistance

Base Defense

Fumble Range

01-10

Duration

Concentration

Difficulty Rating

100

Action Point Cost

2

Concentration Cost

2

Enhancements

Foundation

Damage

Original State

2d8

Enhancement Effect

1d8

Enhancement Cost

+1 AP

Foundation

Spell effect

Original State

DR 100 str. to escape

Enhancement Effect

+10 DR strength to escape

Enhancement Cost

+10 DR

Foundation

Area

Original State

2 meter radius

Enhancement Effect

+1 meter

Enhancement Cost

+5 fumble range

Foundation

Original State

Enhancement Effect

Enhancement Cost