Use any melee attack to also strike the enemy with a powerful strike that lifts them from the ground and deals extra damage.
This spell only works when sequenced with an attack. Your attack lifts any target of less than 250 kilos 1 meter into the air and 1 meter away from the caster (if it hits that is).
The target must make an Agility Check of 100 to land properly. If they fail the Agility Check, they lose footing translating into 1 AP lost next round.
If the caster wish, they can step out of melee range from the target with no RE-Action from the target (meaning no Attack of Opportunity for example)