Covenant Knights

Celestial Covenant
Playability:
Easy
Type:
Combined

The Celestial Covenant Knights are devout warriors, sworn to protect the sacred, uphold divine law, and extinguish heresy wherever it threatens the balance of the cosmos. Bound by faith and trained in both martial and mystical arts, these knights serve as the militant arm of the Celestial Covenant. Some are attached to planetary rulers who align with Covenant doctrines, while others roam as autonomous agents, answering only to the High Council of Oris. Their presence is both a comfort to the faithful and a warning to those who would defy divine order.

Driven by sacred prophecy and moral certainty, the Covenant Knights are as much spiritual enforcers as they are frontline soldiers. Their armor is often inscribed with celestial scripture, and their oaths carry metaphysical weight. Whether standing guard over holy sites or leading charges in righteous wars, they believe themselves not merely warriors—but instruments of cosmic will.

Weapon Categories

Total points in category:
4

No grenades and no outlawed weapons.

Magic Categories

Total points in category:
4

Tech Categories

Total points in category:
4

Skill Categories

Total points in category:
18
4
4
6
4

Profession Benefits

Voice of Just Warning: Before battle, you may offer a chance for surrender or repentance. When you do, it carries real spiritual pressure—many enemies who lack strong conviction will falter or reconsider.

Purifier’s Presence: When confronting corruption - whether moral, magical, or biological - your body seems to reject it. You feel the presence of heresy, rot, or spiritual imbalance like a dull pressure in the air.

Profession Restrictions

Must Defend the Innocent: You are obligated to act if the helpless are under threat - regardless of your mission or personal safety.

May Not Abandon the Field: In righteous battle, retreat is dishonor unless ordered by a superior. You must never flee for your own survival.