Marduk Wildling

Main Race

Marduk

Marduk Wildlings are closer to the original Marduk culture before the Akkadians arrived on their homeworld. Fiercely independent, they rejected corporate control and retreated into the wilds. Relying on brute strength, animal instincts, and scavenged tech, they preserve ancestral ways through ritual combat and oral tradition. Often dismissed as primitive, Wildlings are unmatched in survival, loyalty, and raw combat prowess.

Appearance

Marduk wildlings are naturally covered in fur and have strong bear-like traits.

Marduk can hear and talk/sing in sub-human sound frequencies.

Tall and powerful built. Average height 2,1 m, weight 140-180 kg.

Special Abilities

+5 race bonus to 2 non-weapon strength-based skills.

Starts with 2 ranks in the Outdoor skill category.

Special Hindrances

Target of racism by many akkadians. Does not fare well with technology and magic that is not based on nature. This include items.

The first rank in both the Social and the Diplomacy skill category costs 4 instead of 2 development points.

History

Society