Reverse the penalty for repeated spell use - accept an initial penalty to build casting momentum and fire off follow-up spells with increased precision and efficiency.
Roll d100 versus DR 100
On success, apply a reduced casting penalty to the initial use of a repeated attack spell, and no penalty to the second use.
Penalty on the first cast is reduced by 5 + 5 per 15 success rate.
If you use this skill more than once in the same battle, your next Fatigue Threshold Roll is rolled with disadvantage (roll twice - use lowest).
A target is vulnerable by an ally’s clever maneuver, granting you a +25 advantage. You invoke Arcane Momentum to cast Lightning Bolt, accepting the initial repeat-cast penalty.
You roll 130, SR 30 → reduces the standard -25 penalty to -10
With the +25 bonus from the vulnerability, your net modifier is +15
In the next round, you recast Lightning Bolt with no repetition penalty thanks to Arcane Momentum
Arcane Momentum allows battle-hardened spellcasters to defy the usual entropy of repeated spellcasting. Where most casters experience a decline in efficiency due to magical fatigue or defensive adaptation, those trained in Arcane Momentum accept a short-term drawback to trigger a burst of precision. This skill turns the first cast into a setup—reducing its penalty based on focus and rhythm—so that follow-up spells hit clean and without additional strain. It rewards measured escalation over spammed chaos.
Quickened Casting (Skill): Allows a second cast in same round for full momentum use (notice that you will get the penalty for attacking twice in the same battle round, but Quickened Casting can lower that).
This skill cannot directly be countered, but the spells can.