Launch multiple rapid melee strikes in a single flurry, overwhelming your opponent through sheer speed.
Used as Attack Bonus: Replace your normal Attack Bonus with this skill for all attacks in the round
You attack several times in a row in your action phase, and must declare the number of attacks in advance and you have a penalty to all attacks including the first.
You suffer a +5 penalty to your defensive bonus per attack for the rest of the battle round.
Modifiers for multiple attacks:
Two attacks: Both at -20, Three attacks: All at -40, Four attacks: All at -60
+10 penalty to each attack. 1-handed weapon except daggers, knives and similar small, piercing weapons..
+25 penalty to each attack: 2-handed weapons.
Standard combat modifiers apply to this skill - including re-use.
Double dagger attack: penalty -20 to each attack. + -10 to your defensive bonus.
Blitz Attack is a high-risk, high-reward combat technique that replaces precision with speed. It allows a character to unleash multiple melee strikes in a single round, aiming to overwhelm the opponent before they can react. This technique is ideal for fast, lightly armored fighters wielding quick weapons.
Because each additional strike imposes escalating penalties, mastery of the skill is required to make it effective. Timing, positioning, and knowledge of the enemy's defenses are key—especially when chaining it into a broader sequence of combat maneuvers.
Quick Draw Melee – Draw weapons without penalty to initiate a blitz
Flanking Maneuver – Increase odds of success by gaining a flank bonus
Cannot be sequenced with skills like Backstab or Bleed the bastard that focus on enhancing the damage of 1 single attack.
Glance – Avoid criticals from a high-speed strike
Parry Melee – Deflect one of the strikes (opposed roll)