Charge

Strength
Quickness
Boldness

Short Description

Rush forward with explosive force to slam into your target, disrupting their stance and delivering a powerful melee blow. Ideal for surprise or break-through attacks.

Success Criteria

Roll d100 versus DR 100

Will often end in opposed rolls against such skill as: Side Step, Tumbling, Keep at Bay etc.

Effects

On success, you close the distance and deliver a forceful melee attack with a +10 bonus to your attack roll + 10 per 20 Success Rate.

Modifiers and Restrictions

The movement component must be in a straight line

Requires at least 3 Action Points as it is inherently sequenced with an attack (1 for movement, 2 for the strike)

1 AP spend on this skill lets you move your combat movement +1 meter. Thus, if target is 6 meters away and your combat movement is 2, you must spend 2 AP on this skill and 2 AP on the attack.

Action Examples

Against a duelist who uses Tumbling: Charge Roll: 80 + 60 skill = 140 vs. Opponent Tumbling Roll 145. Opposed roll fails → Charge is sidestepped and attacker is potentially exposed.

Through open terrain at a spellcaster: Charge Roll: 70 + 65 = 135 vs. DR 100. SR = +35 → +20 bonus to follow-up strike

Long Description

Charge is a bold, committed maneuver where the character hurls themselves toward a target in a single explosive burst. It merges momentum, aggression, and battlefield awareness, attempting to overwhelm the target before they can respond effectively.

Ideal for open terrain or when catching enemies off guard, Charge becomes significantly harder against ready, mobile, or reactive opponents. Because the attack relies heavily on both timing and placement, even small miscalculations can leave the attacker vulnerable to countermeasures such as Side Step, Tumbling, or Attacks of Opportunity.

Despite its risks, a well-timed Charge can break lines, disrupt formations, and start an encounter with a dramatic advantage.

Sequencing

Inherently sequenced with an attack, you still bolster this skill by sequencing it will skills like sprinting (for extra movement), Sliding attack (to avoid whirlwind, keep at bay and attacks of opportunity) and Augmented Speed (module) for extra speed and defense.

Potential Counters

Skill such as Side Step, Tumbling, Keep at Bay. Spells like Frostblink

How to use this page

All the information above is intended as a guide to help you navigate the many situations that can arise during your game. Since it's both impossible—and frankly uninspiring—to plan for every possible outcome, players are encouraged to think creatively when using their skills. Game Masters, in turn, are encouraged to embrace and support that creativity.

Whenever possible, aim to resolve situations through narrative choices, logical thinking and role playing. If that’s not feasible, agree on a Difficulty Rating (DR) using the provided Success Criteria and Modifiers. These are not rigid rules, but suggestions - starting points to help you find the right level of challenge. The player describes their intended action, and the Game Master proposes a DR. This should be open to brief discussion at the table, ideally resulting in consensus. If not, the Game Master has the final say.

It’s important to emphasize that all suggested effects, modifiers, and action examples are exactly that: suggestions. If you’re unsure how to resolve something, they offer a reliable fallback—but wherever possible, we encourage you to push boundaries. That’s where some of the most memorable and exciting moments in play are born.

Sequencing and Potential Counters are far from exhaustive. With hundreds of skills, spells, and tech modules in the game, the possibilities are too vast to list. You’re encouraged to explore combinations that make sense in your story and setting and in the situations that arise in your game. Sequencing and countering are core to Cosmic Odyssey - they’re where strategic depth meets dramatic flair, and where legendary moments often take shape. Even if no sequencing and counters are mentioned, some certainly exists and can be smartly utilized.

So explore boldly, improvise wisely, and enjoy the game as it unfolds around your choices.