Deadly Aim

Intuition
Agility
Self Discipline

Short Description

Channel absolute focus into a single ranged attack, maximizing the chance for devastating critical hits through sheer precision and composure.

Success Criteria

Roll 1d100 + skill bonus vs DR 100

Effects

On success: Gain +5 to you critical hit roll and +5 to your critical roll per 10 points of Success Rate (SR).

Modifiers and Restrictions

Must be sequenced with a ranged shot.

Suffers the +25 to DR penalty if reused 2 rounds in a row.

Action Examples

Roll: 1d100 + skill = 122 (SR 22) → +15 to critical roll

Long Description

Deadly Aim represents the marksman’s final breath before the shot—the moment of full commitment to perfect lethality. With steady hands and focused will, a ranged attack becomes more than a hit; it becomes a statement. This skill rewards patient shooters who can time their strike and focus their nerves under pressure.

By making a successful roll to activate Deadly Aim, the attacker increases the critical damage potential of their next ranged strike. The better the focus (measured by Success Rate), the deadlier the blow—provided it lands well enough to trigger a critical.

Sequencing

Must be sequenced with an attack.

Potential Counters

No direct counters.

How to use this page

All the information above is intended as a guide to help you navigate the many situations that can arise during your game. Since it's both impossible—and frankly uninspiring—to plan for every possible outcome, players are encouraged to think creatively when using their skills. Game Masters, in turn, are encouraged to embrace and support that creativity.

Whenever possible, aim to resolve situations through narrative choices, logical thinking and role playing. If that’s not feasible, agree on a Difficulty Rating (DR) using the provided Success Criteria and Modifiers. These are not rigid rules, but suggestions - starting points to help you find the right level of challenge. The player describes their intended action, and the Game Master proposes a DR. This should be open to brief discussion at the table, ideally resulting in consensus. If not, the Game Master has the final say.

It’s important to emphasize that all suggested effects, modifiers, and action examples are exactly that: suggestions. If you’re unsure how to resolve something, they offer a reliable fallback—but wherever possible, we encourage you to push boundaries. That’s where some of the most memorable and exciting moments in play are born.

Sequencing and Potential Counters are far from exhaustive. With hundreds of skills, spells, and tech modules in the game, the possibilities are too vast to list. You’re encouraged to explore combinations that make sense in your story and setting and in the situations that arise in your game. Sequencing and countering are core to Cosmic Odyssey - they’re where strategic depth meets dramatic flair, and where legendary moments often take shape. Even if no sequencing and counters are mentioned, some certainly exists and can be smartly utilized.

So explore boldly, improvise wisely, and enjoy the game as it unfolds around your choices.