You have perfected your defensive stance and can go very defensive with less penalty to your offense.
Roll d100 against DR 100.
You instantly go to Defensive Stance and for 1 round you:
- gain your full success rate as a bonus to your Defense Bonus
- only suffer half that amount as a penalty to your Attack Bonus
After 1 round, you revert to standard defensive stance (+20 DB / -20 AB)
Ex: Success Rate 40→ +40 DB / -20 AB for 1 round
+10 DR per use in the same battle.
+20 DR if you want to use the DB against 1 extra opponent (+40 for 3 opponents eg.)
Falling into a low, guarded stance with minimal openings as a reaction to an aggessive and dangerous opponent.
Defensive Stance allows a character to switch directly into a heightened state of physical and mental defense. Unlike the standard defensive posture (which grants +20 DB and imposes –20 AB), this skill grants a much greater defensive bonus—equal to your success rate—while reducing the penalty to your Attack Bonus to only half that amount. This means skilled users can potentially raise their defense dramatically without becoming completely passive or giving up all offensive potential.
The stance can be assumed without delay, making it a tactical choice in the flow of combat, especially when anticipating heavy incoming attacks or drawing enemy attention. It shines when used in conjunction with reaction-based skills or as a way to hold ground while awaiting support.
Not very good for sequencing.
No direct countes, but offensive stance and skills, modules and magic that boosts attack and naturally those that go against Resilience as only Defensive Bonus is boosted.