Use explosive devices to weaken or destroy enemy cover, breach structures, and reshape the battlefield in your favor.
Roll d100 against DR 100.
You can use explosives to weaken or destroy enemy cover.
Success: The affected cover is reduced by one tier (e.g., Full Cover → 75%, 75% → 50%, 50% → 25%, 25% → 0%).
Against soft cover, the effect is doubled—e.g., a 40% cover could be reduced directly to 10% if this bypasses the 20% threshold.
For every +25 you exceed the DR, the cover is reduced by one additional step.
–10 DR – Proper tools, time, and stable environment
+10 DR – Rushed placement or hostile conditions
+20 DR – Experimental charge, unstable mix, or improvised trigger
+20 DR – Attempting stealthy or undetectable setup under watch
In a narrow passage, you toss a fragmentation grenade at a cluster of crates being used as makeshift cover. DR 90. You beat the DR by 30, so the soft cover drops from 40% to 0% as the crates splinter apart.
Demolition Tactics is the precise use of explosive force to strip away enemy protection during combat. By targeting defensive structures—such as barricades, debris piles, or vehicle-mounted shields—you can weaken or outright destroy the cover enemies rely on.
This skill allows you to disrupt static positions, force enemies into the open, and reduce the effectiveness of entrenched units. Softer materials are more vulnerable and may collapse entirely with a well-placed charge, while sturdier constructions require more precision or powerful delivery methods. The greater your success, the more significant the structural damage.
Explosives must be delivered via appropriate means, such as grenades, explosive arrows, or similar battlefield tools. Demolition Tactics is not about disarming bombs or breaching sealed doors—its sole focus is combat-based cover destruction. It’s a frontline solution to fortified positions, ideal for opening firing lanes and dictating enemy movement.
Sequence with the use of grenades as main attack ot deal damage to structure and those hiding behind it. Demolition tactics (1 AP) + Grenade (3 AP) = damage against newly demolished cover.
-