Use sharp reflexes and spatial awareness to dodge spell attacks, increasing your Base Defense against 1 specific spell attack.
Roll d100 versus DR 100
Gain +3 Base Defense + 3 extra per 10 Success Rate against 1 spell targeting Base Defense.
+20 to DR if you know which spell is being cast
Can only be used as a reaction to a specific attack spell being cast at you.
A caster unleashes Shockwave in a 2-meter radius. You are in range but react fast. You roll 134 vs DR 100 → SR = 34 → Gain +12 Base defense → Your movement gets you to the edge, reducing the spell's effectiveness
This defensive skill represents magical combat training paired with raw reflex. Casters often rely on overwhelming power or wide-range effects, but a sharp defender trained in Evade Spell Attacks can read the spell’s origin point, its arc, or the caster’s gestures to dive clear just in time. This skill is best used against spells that directly target BD, such as Lightning Bolt, Ray of Frost, Shockwave, or Chain Lightning. It is ineffective against resilience-targeting spells (e.g. Flame Burst, Mind Blast) or spells with area triggers and no targeting roll (e.g. Lava Eruption or Ember Trap).
Sequence with spell craft for a +20 bonus if you learn the spell being cast
Spell sniping - attempts to negate counters to spells..