Fire From Hip

Quickness
Agility
Intuition

Short Description

Shoot faster than thought—strike in the first moments of combat without aiming, sacrificing precision for initiative.

Success Criteria

Roll 1d100 + skill bonus vs DR 100

Effects

Gain +2 to initiative and -20 to attack rolls. Gain +2 to initiative and -4 to attack penalty per 10 success rate.

Modifiers and Restrictions

Must be sequenced with an attack.

Action Examples

+20 DR: +6 to initiative and -12 to attack roll

+40 DR: +10 to initiative and -4 to attack roll

Long Description

Fire From the Hip is a fast-draw reaction honed for the chaos of a sudden fight. You don’t line up a shot—you pull the trigger and trust instinct, muscle memory, and raw nerve to do the rest. It’s not elegant, but when you're quicker than anyone else, elegance doesn't matter.

This skill is ideal for ambushes, stand-offs, or high-speed chases where there's no time to aim. Although you sacrifice precision, you gain the critical edge in acting first. Fire From the Hip is most useful for characters who rely on speed, initiative control, or surprise tactics.

Sequencing

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Potential Counters

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How to use this page

All the information above is intended as a guide to help you navigate the many situations that can arise during your game. Since it's both impossible—and frankly uninspiring—to plan for every possible outcome, players are encouraged to think creatively when using their skills. Game Masters, in turn, are encouraged to embrace and support that creativity.

Whenever possible, aim to resolve situations through narrative choices, logical thinking and role playing. If that’s not feasible, agree on a Difficulty Rating (DR) using the provided Success Criteria and Modifiers. These are not rigid rules, but suggestions - starting points to help you find the right level of challenge. The player describes their intended action, and the Game Master proposes a DR. This should be open to brief discussion at the table, ideally resulting in consensus. If not, the Game Master has the final say.

It’s important to emphasize that all suggested effects, modifiers, and action examples are exactly that: suggestions. If you’re unsure how to resolve something, they offer a reliable fallback—but wherever possible, we encourage you to push boundaries. That’s where some of the most memorable and exciting moments in play are born.

Sequencing and Potential Counters are far from exhaustive. With hundreds of skills, spells, and tech modules in the game, the possibilities are too vast to list. You’re encouraged to explore combinations that make sense in your story and setting and in the situations that arise in your game. Sequencing and countering are core to Cosmic Odyssey - they’re where strategic depth meets dramatic flair, and where legendary moments often take shape. Even if no sequencing and counters are mentioned, some certainly exists and can be smartly utilized.

So explore boldly, improvise wisely, and enjoy the game as it unfolds around your choices.