Conceal yourself from sight using natural or artificial cover in wilderness or rural environments.
Roll d100 + Hide (Outdoor) skill vs. DR 80 + target general perception
Opposed roll if a trained observer (e.g. using Awareness, Tracking, or Danger Sense) is actively searching
On success, you are well hidden and even trackers will miss your location.
If used in combat, successful hiding prevents being directly targeted.
–10 to –30 DR if you have time to hide, good terrain, or the target isn’t actively looking
+10 to +30 DR in sparse terrain, under pressure, or if target is alert and nearby
+10 to +60 DR if those looking for you know your location (combat, you are being successfully tracked etc.)
Very hard (+20) if hiding unskilled allies or operating in indoor/urban settings
Duck Into Natural Cover During Combat: DR 120 (target nearby and alert), Roll 125 → SR 5. You break line of sight but could be found with an opposed check or next round. '
Conceal Yourself in Sparse Terrain: DR 130 (little cover), Roll 135 → SR 5
Hide (Outdoor) allows you to blend into the environment, leveraging natural cover—bushes, rocks, tree trunks, elevation - to avoid detection. It is a staple skill for scouts, rangers, and anyone planning ambushes, infiltrations, or tactical retreats in open terrain.
This skill excels when used proactively: set your ambush, evade a pursuer, or get into position. It becomes much harder once you’ve been spotted or when trying to hide in plain view. It also serves a critical role in sequencing with skills like Ambush or Move Silently to improve your stealth-based approaches.
Use with Camouflage for bonus, move silently to ba able to move, ambush for an attack etc.
Danger Sense., many awareness skills, tracking etc.