Unite your allies with a compelling vision that enhances their cooperative efforts for the rest of the battle.
Roll d100 versus DR 100.
All cooperative actions (where two or more allies participate in the same task or tactic) receive a bonus equal to +3 per 10 Success Rate for 2 rounds. (Example: A roll of 120 gives a +9 bonus to all relevant checks).
+20 DR if allies are demoralized, panicked, or scattered
-10 DR if delivered in a dramatic or emotionally charged moment (requires narrative/roleplay).
Can only be used once per battle.
At the start of a boss fight, you raise your voice and describe the path to victory, granting your squad +6 to all group skill actions.
Inspiring Vision channels a leader’s charisma and creativity into a rousing moment of shared clarity. The effect isn’t merely motivational—it strategically sharpens every cooperative effort by aligning your group around a singular goal.
This skill turns a collection of individuals into a true team. Whether it’s synchronizing spellcasters, guiding engineers, or coordinating tactical fighters, the bonus ensures that every ally involved in a joint action performs with greater unity and effectiveness.
It synergizes especially well with group-focused skills such as Coordinated Fire, Formation Control, and Shield Other. Tech modules like Combat Network Interface and Threat Designation Protocol become significantly more effective when multiple allies use them in tandem. Spellcasters also benefit—ritual or simultaneous casting using spells like Pulse Beat, Rhythmic Flow, or Sanctuary sees a notable improvement in timing, targeting, and synergy.
The bonus from Inspiring Vision applies only to actions involving two or more allies working together—it does not enhance individual actions. Use it early in battle to establish momentum or mid-fight to reclaim control through cooperation.
Inspiring Vision + Rhythmic Flow (Spell) — Stack bonuses for all skill checks involving allies
No direct counters