Create the illusion of casting a spell, deceiving your enemies into reacting to magic that doesn't exist.
Roll d100 + skill bonus. Subtract target's intuition.
Opponents may waste counters, reactions, or movement to respond to a fake spell
Especially effective when paired with Delay Spell, Quickened Casting or similar
+40 DR if you have already hit target with a spell
+20 DR if you have already hit a different opponent with a spell
-20 DR If you don’t appear to be a spellcaster (e.g., weapons out
You just hit an enemy with Fire Bolt. On your next turn, you “cast” again. They burn a counterspell - on nothing and you cast your intended spell. They might try to counterspell again, but it will cost them the usual -25 re-use of skil penalty.
Phantom Casting is a psychological weapon in the spellcaster’s arsenal. Instead of raw magical power, this skill relies on performance, timing, and psychological manipulation. It turns the enemy’s fear and readiness against them, forcing them to act on assumptions.
This technique is a core part of illusion tactics, allowing you to:
Sequence with an actual spell in your attack phase
Sequence with skills like quickened casting for devastating effect facing less resistance
Spellcraft will show that no 'power' is present in the phantom spell
Detect Lie will show that the phantom spell is not what it seems (might still be a spell though as that will not show).