Photographic Art

Empathy
Creativity
Intuition

Short Description

You are trained as a photographer and can produce film, edit videos, and do professional photo shots

Success Criteria

Effects

Modifiers and Restrictions

Action Examples

Edit security footage to erase an ally's presence.
Produce a compelling fake identity card.
Gain access to a restricted gala with forged press credentials.

DR 100 is standard. Increases with complexity, profesionalism of guards etc.

Long Description

Photographic Art is both a creative and tactical tool. Whether documenting missions, crafting visual propaganda, or forging visual evidence, this skill lets you shape narratives in a world saturated with surveillance and media. It is especially valuable in social infiltration, intelligence gathering, and digital forgery.

Effective pairings include:

  • Forgery – for layered fake credentials or photo-manipulated permits
  • Disguise – when matching photos to a visual persona
  • Conjuring – to stage illusions supported by visual trickery
  • Hacking – to access and alter digital records
  • Poetry & Writing – to create powerful multimedia content with coordinated

Sequencing

Potential Counters

How to use this page

All the information above is intended as a guide to help you navigate the many situations that can arise during your game. Since it's both impossible—and frankly uninspiring—to plan for every possible outcome, players are encouraged to think creatively when using their skills. Game Masters, in turn, are encouraged to embrace and support that creativity.

Whenever possible, aim to resolve situations through narrative choices, logical thinking and role playing. If that’s not feasible, agree on a Difficulty Rating (DR) using the provided Success Criteria and Modifiers. These are not rigid rules, but suggestions - starting points to help you find the right level of challenge. The player describes their intended action, and the Game Master proposes a DR. This should be open to brief discussion at the table, ideally resulting in consensus. If not, the Game Master has the final say.

It’s important to emphasize that all suggested effects, modifiers, and action examples are exactly that: suggestions. If you’re unsure how to resolve something, they offer a reliable fallback—but wherever possible, we encourage you to push boundaries. That’s where some of the most memorable and exciting moments in play are born.

Sequencing and Potential Counters are far from exhaustive. With hundreds of skills, spells, and tech modules in the game, the possibilities are too vast to list. You’re encouraged to explore combinations that make sense in your story and setting and in the situations that arise in your game. Sequencing and countering are core to Cosmic Odyssey - they’re where strategic depth meets dramatic flair, and where legendary moments often take shape. Even if no sequencing and counters are mentioned, some certainly exists and can be smartly utilized.

So explore boldly, improvise wisely, and enjoy the game as it unfolds around your choices.