Execute multiple ranged attacks in rapid succession, reducing the accuracy penalty normally applied to follow-up shots.
Roll 1d100 + skill bonus vs DR 100
Success - subtract 10 plus 5 per 10 success rate from the combat modifiers to extra attacks penalties in the current round (-50 to second attack, -100 to third etc.).
When re-using this skill, you get a +20 penalty to your next fatigue threshold roll.
A roll of +20 success rate will give you a bonus of +20 (-30 to second attack and -80 to third attack).
A roll of +40 success rate will give you a bonus of +30 (-20 to second attack and -70 to third attack).
Rapid Fire allows you to press the trigger again and again without fully re-aiming—relying on rhythm, instinct, and sheer speed. While most combatants fire once and recalibrate, you stay in the flow, decreasing the effectiveness penalty usually incurred for attacking repeatedly.
Whether you’re laying down suppressive fire or targeting multiple enemies in a tight corridor, this skill ensures that your second or third shot doesn’t fly wildly off-course. With enough precision and control, you can turn a single opportunity into a chain of threat.
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