Execute a sliding maneuver into melee range, striking from an unexpected angle while repositioning within your opponent’s guard.
Roll d100 + Sliding Attack skill vs. DR 100
Will often end in opposed roll versus skills like Attack of Opportunity, Keep at Bay, Whirlwind and similar.
On success, you gain +5 to your Attack Bonus, plus an additional +5 per 15 Success Rate
SR 10 = +5 total, SR 30 = +15 total, etc.
You may reposition to any location within melee range of the target - such as to their side or rear for bonuses to the attack.
Standard combat modifiers apply.
Must be sequenced with an attack and you must start the move outside of target melee range.
+20 to DR if you have used this skill against same opponent.
Evading a Whirlwind Zone: Enemy prepares a Whirlwind → You declare Sliding Attack→ Roll 130 → Versus target total of 120 Whirlwind -> SR 10→ +5 to attack bonus AB, and you slide behind the opponent, avoiding the spin zone plus gain a bonus to attack from behind.
Sliding Attack is a fast, low-profile melee maneuver that combines explosive offense with deceptive mobility. The user initiates a compact slide across the battlefield—under a guard, past a weapon's reach, or under defensive skills —and delivers a powerful strike from an unexpected direction.
This technique not only increases striking accuracy but also allows you to shift your position without provoking enemy reactions. It’s highly effective against opponents relying on static defense zones, such as Whirlwind or Keep at Bay, and is favored by agile frontline fighters who thrive on breaking rhythm and line control.
Sequence with movement skills to cover more ground, spells that make you harder to see and/or hit for bonuses etc.
Initiative burst, touch spell, sprinting etc.
Skills that aim to keep opponents out of melee range, unflankable to minimize penalty etc.