Weaken the power of a hostile spell by intercepting and dampening its magical force as it strikes.
Opposed roll: d100 + Suppress Magic skill vs. caster’s attack roll
On success, reduce the incoming spell’s damage by a percentage equal to the success rate
Example: Roll 124 vs. 100 attack roll → Success Rate = 24 → 24% damage reduction
Damage reduction is rounded down to the nearest 10%
24% → 20% reduced damage
37% → 30% reduced damage
98% → 90% reduced damage
+10 to your roll if spell category is known (from Recognize Spell Category or similar).
+20 to your roll if spell is known (from spellcraft or similar)
You must be able to see the caster yourself.
Only works against spells that deal damage.
Reacting to an incoming Damage spell
Suppress Magic is a rare defensive skill that allows casters and trained specialists to actively blunt the force of an incoming damaging spell. Rather than relying solely on resilience, it creates a reactive buffer—a disruption field that bleeds away magical energy before it can fully manifest.
This skill is one of the few ways to scale down magical damage without negating the spell entirely. It rewards foresight and familiarity with enemy tactics, and it excels against repeat casters and well-known threats. Suppress Magic works best as a reactive defense in mid- or late-rounds, especially when combined with skills like Spellcraft and Spell Augury for early threat recognition.
Can be sequenced with skills/spells/modules that identify spells.
No direct counters, but a lot of skills can be used to hide the nature of the spell, which can make the use of this skill less effective.