Use advanced medical procedures to reverse permanent damage to a target’s skills caused by critical injuries.
Roll: d100 + Surgery skill versus 2 × the current score of the affected skill to attempt reversal
Success: The affected skill is restored to its original value before the injury.
Cannot be performed in combat situations.
-20 DR bonus if performed with access to proper tools and area.
+10 to +30 penalty to DR if no access to proper tools and in poor conditions.
+10 penalty to DR per day the trauma goes untreated.
Reversing ability loss from critical hit (Dex reduced from 70 to 65) Required roll: 2 × 65 = 130. Player rolls 133 → Success: Dexterity restored to 70.
Surgery is used to reverse long-term or permanent skill loss caused by critical hits, typically involving nerve damage, internal trauma, or systemic breakdowns. Unlike standard healing, this procedure restores functionality to a previously diminished ability score.
The process is precise and demanding, requiring a roll against twice the current (reduced) value of the skill being restored. It may involve delicate reconnection of neural pathways, reconstructive biotech procedures, or high-risk invasive work depending on the injury type.
This is the only skill capable of undoing skill score loss directly, making it a rare and valuable option in post-battle recovery.
Cannot be sequenced
Cannot be countered