The ability to move efficiently through water, helping you survive, navigate, and act under aquatic conditions.
– Cross a river without being carried by the current (DR 80)
– Swim long distance in calm waters (DR 100)
– Evade underwater predator or swim in strong current (DR 120–140)
– Swim in heavy armor or carry another person (DR +20 to +40)
Swimming allows characters to travel through aquatic environments or survive in emergencies such as shipwrecks or underwater ambushes. It determines how well you perform actions like stealthy dives, underwater combat movement, or carrying items without drowning. Mastery in Swimming also reduces penalties in water-heavy zones or when interacting with underwater tech and ruins.
Pairing Suggestions
– Use with Survival to locate safe water entries or craft flotation
– Pair with Athletics or Endurance to boost stamina in long swims
– Combine with Operate Machinery when piloting aquatic gear or suits
– With Toxicology or Herbalism to recognize aquatic hazards or healing flora