Claw Implants

Boldness
Constitution
Quickness

Use sharp, retractable energy blades for close combat. Your claw implants can be deployed immediately costing no action points to “draw”. You may gain a surprise bonus against opponents who consider you unarmed. However, you cannot hold anything in your hands while using this skill.

Standard Effect

To attack, roll d100 + your skill bonus in Claw Implants against the opponent’s Defense Bonus and other attack roll modifiers. If you hit you deal damage as per the standard short sword (and the AP cost per attack is the same as that for the sword (+1 concentration per round)).

Target Resistance

-

Fumble Range

01-08

Area

Target

Range

Self

Action Point Cost

2

Concentration Cost

1

Duration

Concentration

Difficulty Rating

-

Bonus Effect

The penalty for off-hand attacks is halved (-25. Down from 50).