Necro-Regen Nanites

Self Discipline
Memory
Reasoning

A swarm of nanobots that temporarily reanimates fallen allies (below 1 health), restoring basic motor functions. When the effect ends, the target reverts to their true health state. The target continues to take damage or be healed as per normal and has the same combat stats.

Standard Effect

Target continues to fight as they would normally, but they suffer a -25 penalty to all d100 rolls.

Target Resistance

-

Fumble Range

01-10

Area

Target

Range

30 meters

Action Point Cost

2

Concentration Cost

1

Duration

Concentration

Difficulty Rating

100

Bonus Effect

For each 15 success rate, the penalty is 5 less (it cannot be positive).