You inject a powerful biochemical stimulant, flooding the target’s system with synthetic adrenaline and regenerative compounds. This surge restores lost stamina, allowing the recipient to push through exhaustion. However, they do get a bit agitated and will fight with a penalty to their defensive bonus.
Target regain 1 AP lost to fatigue, but will continue the fight with a -5 penalty on their DB.
For each 15 success rate regain +1 AP, but add a further -5 penalty to DB.