Hallucinate Monster

Creativity
Memory
Presence

Force a single target to perceive a terrifying illusion and take temporary damage. Very effective to take out targets on low health.

Damage Type

Magic

Base Damage

3d10

Area

Target

Range

10 meters

Spell Effect

Target takes temporary damage as they think they are under attack from a powerful monster.  

You must make a successful spell attack each round to keep up the illusion against a target. If a target is not hit, they can disbelieve the hallucinattion spell.

Once the illusion stops, the target regains the health lost to this spell. 

If the target fall below 1 health when under this spell, they will fall unconscious for as long as you concentrate or until they regain consciousness as per normal.

Target Resistance

Resilience

Fumble Range

01-14

Duration

Concentration

Difficulty Rating

100

Action Point Cost

2

Concentration Cost

2

Enhancements

Foundation

Base Damage

Original State

3d10

Enhancement Effect

+1d10

Enhancement Cost

+10 DR

Foundation

Range

Original State

10 meters

Enhancement Effect

+5 meters

Enhancement Cost

+5 Fumble range

Foundation

Area

Original State

1 target

Enhancement Effect

+1 target

Enhancement Cost

+2 Concentration Cost

Foundation

Difficulty Rating

Original State

DR 100

Enhancement Effect

-10 bonus

Enhancement Cost

+1 Action Point