Illusion Magic manipulates perception, belief, and sensory input, creating sights, sounds, and sensations that aren't real — but feel real enough to confuse, mislead, or terrify. Illusion spells don’t deal direct damage; they alter what people think is happening, often turning the tide through fear, hesitation, or misdirection.
Illusionists are typically clever, creative, and theatrical. They thrive on control through confusion, using distraction and deception as tools of survival, sabotage, or spectacle. Whether tricksters, spies, or subtle manipulators, they always stay one step ahead — or at least make you think they are.
Their magic shimmers with phantom shapes, vanishing footprints, doubled images, or echoing voices. Walls appear where none exist, monsters emerge from nothing, and enemies attack shadows. In the hands of an illusionist, reality becomes optional — and trust becomes a liability.
Causes your form to shift and blur, making it harder for enemies to hit you. Some spells and items can see through the illusion and negate it.
Actions you perform are disguised from 1 target that will find it hard to see what is truly happening giving them a penalty on the defenses against your actions. This can appear to be casting a different spell, disguising an attack or a sleight of hand move etc.
Temporarily changes your appearance. The closer to your original appearance, the easier the spell is to cast successfully.
Please notice that this is very much a narrative spell, so the player must act convincingly as not to alert those they are trying to fool.
Force a single target to perceive a terrifying illusion and take temporary damage.
Renders yourself completely invisible by bending the light around you to make it appear to 1 onlooker that nothing is there.
Create an illusion of moving creatures, persons, cars, spaceships or other phenomena.
Create an illusion of natural or artificial structures like rocks, trees, houses, walls, or other phenomena.