You attempt to pull an item out of the hands of the target.
Target must roll a Str check of 100 (1d100 Str > 100) to keep the item in their hands.
If target fails their strength check, the item fall to the ground 1 meter away in a direction determined by the caster.
Item must be magnetic. If the item is held with 2 hands, you receive a +20 to the DR (120).