Magnetism harnesses the invisible force of magnetism, motion, and mind-driven manipulation to lift, hurl, restrain, or destroy. It’s not about subtlety — it’s about dominance through unseen pressure, from wrenching weapons away to pinning armored foes with a flick of the wrist.
Magnetic casters are focused, forceful, and deliberate, often blending discipline with aggression. They don’t just control the battlefield — they reshape it, altering momentum, distance, and mass in ways that no weapon or spell can match. Their minds are extensions of their bodies — and their enemies’ bodies, too.
Visually, magnetism manifests as ripples in the air, vibrating metal, warped gravitational pulls, or sudden lurches of force. Whether tossing debris like shrapnel, strangling someone with their own armor, or walking on magnetic currents, magnetism users are reminders that nothing truly stands still when the mind moves it.
Redirect an incoming ranged attack away from yourself or an ally.
Unleash a cloudstorm of irondust, hammering everything in its range with brutal might.
Gather small metallic objects to be hurled at target.
Release a blast of magnetic energy that pushes or pulls objects or enemies back.
Spellcaster throws magnetic discs on the ground and uses them as stilts to “walk” at an altitude with increased movement rate.
You attempt to pull an item out of the hands of the target.
Conjure telekinetic energy to animate a magnetic object, that will choke a target, dealing damage each round and slowing them down.