Stabilize

Self Discipline
Creativity
Empathy

Stabilize a target that has negative health.

Damage Type

-

Base Damage

-

Area

Target

Range

Touch

Spell Effect

Target will receive 1 point of health per round as long as the caster is concentrating until at 1 health.

Target also gets advantage to their unconscoius roll.

Target Resistance

-

Fumble Range

01-06

Duration

Concentration

Difficulty Rating

80

Action Point Cost

4

Concentration Cost

1

Enhancements

Foundation

Spell Effect

Original State

1 health gained

Enhancement Effect

+1 health gained

Enhancement Cost

+10 DR

Foundation

Action Point

Original State

4

Enhancement Effect

-1 AP Bonus

Enhancement Cost

+5 fumble range

Foundation

Original State

Enhancement Effect

Enhancement Cost

Foundation

Original State

Enhancement Effect

Enhancement Cost