You summon an imp that you can attempt to get to do tasks for you.
You summon a small mischievous imp from another plane to do your bidding. It cannot participate in any violent acts and will dissipate if attacked. It can move and fly at the movement rate of the caster, but only within the range of the spell.
The caster and the imp share a telepathic bond allowing them to communicate and the caster can see through the eyes of the imp.
The imp can do any task that the caster can do, but will always be doing them against their will. It can take on dangerous tasks such as opening a door that is suspected or even known to be trapped, but will dissipate the moment it takes damage.
The imp can do several tasks, but it will be increasingly hard to keep in this plane and will dissipate once the Concentration Cost is over the current AP of the Caster.
If the caster fails the summoning, the imp will still be summoned, but it will do any task with the worst possible outcome for the caster.