Nightblade

Ordo Noctis
Playability:
Standard
Type:
Combined

The Nightblades are the elusive blades of the Ordo Noctis, elite operatives who wield the art of dimensional folding not merely to travel, but to vanish between moments. They are not assassins in the traditional sense—they do not simply kill. Instead, they erase, removing people, evidence, or entire events from the weave of reality as though they never existed. Trained in stealth, temporal manipulation, and metaphysical misdirection, they are the final defense against those who would expose the Order or exploit its secrets.

Their strikes are precise, not just in space but in time. A Nightblade might eliminate a threat before it becomes one, or retroactively alter a sequence of events to ensure the Ordo’s veil remains intact. Some whisper that the most skilled among them can make memories unravel or cause witnesses to forget they ever saw them. But beneath every silence lies purpose: the Ordo Noctis does not conceal and erase simply to hide - it does so to amplify its own magical potential. By mastering secrecy, folding their presence into voids of awareness, and removing threads of unnecessary chaos, the Nightblades bring their own reality closer to perfection - one precise, invisible cut at a time. They are not just weapons. They are tuning forks for the arcane frequencies that only silence can unlock.

Weapon Categories

Total points in category:
4

May only use 1-handed melee weapons.

Magic Categories

Total points in category:
4

Tech Categories

Total points in category:
0

Skill Categories

Total points in category:
22
6
4
6
6

Profession Benefits

Witness Dissonance: Even when seen clearly, you often leave contradictory impressions: height, voice, gender, and presence shift in memory depending on who is asked.

Vanished Knowledge Draws Your Steps: You are often pulled - often without knowing and with no clear reason - toward texts, places, or people who unknowingly carry the last thread of lost magical knowledge.

Profession Restrictions

You Must Not Be Named: No one outside the Order may know your true role. Code names, masks, or layered identities must shield you at all times.

Forbidden to Save What You’re Meant to Remove: Even if you sympathize, you may not preserve a target designated for redaction