Void Knights

The Voidborn
Playability:
Easy
Type:
Combined

Void Knights are the martial sect of the Voidborn—silent warriors forged through discipline, gravitational awareness, and ego dissolution. They do not fight for conquest or personal glory, but to uphold the balance of entropy and silence. Each is trained to read the void not as emptiness, but as presence—to sense motion before it happens, and to strike where space has already begun to yield.

They are conditioned in artificial vacuum chambers and null-gravity arenas, mastering body control and perception in unstable environments. Void Knights fight as if moving through equations: every gesture is measured, every step the answer to an unseen force. They rarely speak in combat, but their presence is unmistakable—others feel the stillness before they move. Some claim they briefly vanish from sight or step through warped angles before their strikes land. They are warriors of inevitability—manifestations of quiet precision in a universe that resists stillness.

Weapon Categories

Total points in category:
4

All

Magic Categories

Total points in category:
4

Tech Categories

Total points in category:
0

Skill Categories

Total points in category:
22
6
4
6
6

Profession Benefits

Breath-Aligned Rest: You can recover physical and mental fatigue faster than most, needing less rest when following your breath routines in solitude. Thus, your short rest is 3/4 of normal persons.

Resonance Discernment: You sense where reality bends or resists, guiding you toward paths that can be changed—and those that must be preserved.

Profession Restrictions

Must Never Strike First in Vanity: Your opening blow must always serve balance, not ego. You are forbidden to begin violence unless necessity demands it.

You May Not Finish What Has Already Ended: If a foe falls or yields, you must cease all strikes immediately. Continued violence is considered a rupture in the Void’s rhythm.