Acrobatics

Abilities

Agility
Quickness
Boldness

Acrobatics represents agility, balance, and body control in dynamic physical movement. It’s used for tumbling, leaping, dodging, balancing, or maneuvering through difficult terrain. Characters rely on Acrobatics to escape danger, perform stunts, or slip through tight spaces. It's essential for evasive maneuvers and stylish mobility in combat or exploration.

Skills

Closing
Quickness
Agility
Boldness

Close the gap between you and your target with trained speed and precision, placing them at a disadvantage and reducing their ability to respond effectively.

Evade multiple attacks
Agility
Boldness
Quickness

You bob & weave to avoid the blows and make your opponents get in each other's way. Automatically puts you in defensvie stance.

Flying
Intuition
Agility
Self Discipline

The ability to control movements and perform actions while flying by technological or magical means.

Fraying Attack
Agility
Quickness
Boldness

A wild offensive whirling attack against three or more opponents aiming to drive them into a defensive stance.

Juggling
Agility
Strength
Quickness

Skillful manipulation of objects in midair, useful for distracting opponents, controlling multiple weapons, or demonstrating finesse in non-combat scenarios.

Leaping
Agility
Intuition
Quickness

Perform a powerful upward jump to reach higher ground, grab onto ledges, or navigate vertical obstacles.

Martial Arts - Throws
Quickness
Self Discipline
Intuition

You are trained in martial arts similar to Judo, Jiu-jitsu or Aikido and can make unarmed attacks at opponents without being considered vulnerable. The attack does not deal damage, but can leave the target vulnerable.

Parkour
Agility
Boldness
Self Discipline

Your ability to traverse hazardous environments by running, balancing, and adapting quickly to urban or natural obstacles.

Spring Attack
Agility
Quickness
Self Discipline

Strike from outside an opponent’s reach and retreat before they can react.

Tumbling
Agility
Quickness
Self Discipline

A mostly defensive skill that allows the character to move unpredictably, making them difficult to hit by opponents.