Optimize, repair and maintain light-technologies like laser defence, holograms and photon shimmer.
Roll d100 versus DR 90
By optimizing laser or light equipment you gain a bonus to the use of tech modules based on light-technologies and to some illusions.
With a success you gain a bonus of +1 to these actions - and for each 5 in success roll gain another +1 bonus.
DR +15 - Lack of customized tools
DR +15 - Suboptimal or non-standard spare parts
DR +20 - Skill performed under time pressure (costs 3 AP in combat)
DR +40 - Alien or unknown technology
DR -10 - Mechanical workshop available
You spot a sniper aiming for your group. While your allies run for cover - you instead adjust your Laser Defence "parrot", setting the light intensity just right, and activate your tech module to create a disruption beam blinding the enemy sniper. Roll vs. 110 (and spend 3 actions points) to gain a bonus to your Laser Defence tech module.
You intensive studies have made you a master of the art of aligning shadows, gauging light intensity and optimizing output of laser and light-based technology.
Can be sequenced with tech modules or spells.
May be countered as a sequenced skill.