Control, maneuver, and fight while mounted—on animal, creature, or personal vehicle—across varied terrain and in combat situations.
Roll d100 + Riding skill vs. DR 80
On success, you:
- Maintain control and avoid falling off or losing balance
- Execute mounted movement or charges safely
- Enable attacks or skills from mounted position
+20 to +40 DR for advanced combat maneuvers (dodging attacks, charging into melee, aerial leaps)
+20 DR in rough terrain, fast movement, or if the mount is wounded
–20 DR with a trained mount or familiar rideable vehicle
Perform a mounted melee attack while weaving between trees: DR = 80 + 20 (tight terrain + attack action) → 100 Roll = 95 → You struggle with control and delay the attack. Same maneuver with trained mount would be a success.
You race on your motorbike towards a police barrier. You attempt to make a jump over the barrier at continue driving. You roll against DR 120 (fast movement, aerial leap) to succeed.
Riding governs your ability to command mounts—whether traditional creatures like horses or alien animals, or technological transport such as hoverbikes or synaptic mechs. The skill includes balance, anticipation of mount behavior, issuing non-verbal commands, and the physical coordination needed to ride fluidly.
In combat, it can mean the difference between a powerful charge or a tangle of limbs and panic. In exploration, it ensures that the journey continues over broken terrain, wind-blasted cliffs, or irradiated dunes. Riding integrates smoothly with mounted combat tactics, fast travel, or dramatic stunts under pressure.
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