Piloting reflects a character’s skill in controlling vehicles across land, sea, air, or space. It includes navigation, maneuvering under pressure, and handling different vessel types. Characters use Piloting to execute complex maneuvers, avoid hazards, or outfly enemies. It’s essential for skyriders, navigators, and anyone who travels fast and far.
With Airborne Combat you can fight while you are flying with personal propulsion - whether magical or technological.
With the Captain skill you can lay out a plan and make people follow your orders - in order to operate larger vessels that require several crew-members to cooperate. Alternatively the captain skill can be used as a tactical skill in battle.
Drive Vehicle is the skill to handle land vehicles in extreme and demanding situations, allowing you to race, barge into combat or manoeuvre through rough terrain.
Restore functionality to damaged or malfunctioning machines, vehicles and vessels - ranging from cars and boats to complex starship systems.
Control, maneuver, and fight while mounted—on animal, creature, or personal vehicle—across varied terrain and in combat situations.
WIth this skill you know hos to operate siege weapons, cannons, anti-aircraft missiles and other weapon systems known in your cultural setting.
Pilot Aircraft is the skill of operating and navigating aircraft, requiring understanding of aviation principles and flight mechanics. Piloting is difficult and you need training to perform even standard actions like take-off or landing.
Pilot Boat involves the ability to navigate and operate watercraft effectively, requiring knowledge of water dynamics and vessel control.
Control unfamiliar, complex, or industrial machines - and identify how to safely activate or interact with technological systems with locomotion.