Parkour

Agility
Boldness
Self Discipline

Short Description

Your ability to traverse hazardous environments by running, balancing, and adapting quickly to urban or natural obstacles.

Success Criteria

Effects

Modifiers and Restrictions

Action Examples

  • Traverse a Broken Bridge
    Move across a crumbling ledge or gap-filled structure without falling.
    DR 80–140 depending on wind, slope, or urgency.
  • Wall Run or Wire Walk
    Sprint along a wall or balance on a rope between two towers.
    DR 100 on wide surfaces; 120–160 on narrow, slick, or shifting lines.
  • Long Description

    Parkour blends balance, agility, and body control to allow safe and efficient movement through difficult terrain. Whether escaping through a war-torn city, climbing derelict spacecraft interiors, or navigating zero-G corridors, this skill keeps you fluid and mobile.

    It becomes essential in urban stealth, tight chases, or terrain-based puzzles, and when paired with skills like Leaping (for vertical gaps), Combat Evasion (to avoid attacks mid-run), or Climbing (to ascend out of view), Parkour turns otherwise blocked paths into viable escape or assault routes.

    Narrative Bonus Use:

    • Bypass guards by traversing rooftops.
    • Maintain pace through collapsing structures.
    • Cross terrain silently by balancing above detection zones.

    It is a high stakes skill and failiure will often lead to a very disadvantegeous position.

    Sequencing

    Potential Counters

    How to use this page

    All the information above is intended as a guide to help you navigate the many situations that can arise during your game. Since it's both impossible—and frankly uninspiring—to plan for every possible outcome, players are encouraged to think creatively when using their skills. Game Masters, in turn, are encouraged to embrace and support that creativity.

    Whenever possible, aim to resolve situations through narrative choices, logical thinking and role playing. If that’s not feasible, agree on a Difficulty Rating (DR) using the provided Success Criteria and Modifiers. These are not rigid rules, but suggestions - starting points to help you find the right level of challenge. The player describes their intended action, and the Game Master proposes a DR. This should be open to brief discussion at the table, ideally resulting in consensus. If not, the Game Master has the final say.

    It’s important to emphasize that all suggested effects, modifiers, and action examples are exactly that: suggestions. If you’re unsure how to resolve something, they offer a reliable fallback—but wherever possible, we encourage you to push boundaries. That’s where some of the most memorable and exciting moments in play are born.

    Sequencing and Potential Counters are far from exhaustive. With hundreds of skills, spells, and tech modules in the game, the possibilities are too vast to list. You’re encouraged to explore combinations that make sense in your story and setting and in the situations that arise in your game. Sequencing and countering are core to Cosmic Odyssey - they’re where strategic depth meets dramatic flair, and where legendary moments often take shape. Even if no sequencing and counters are mentioned, some certainly exists and can be smartly utilized.

    So explore boldly, improvise wisely, and enjoy the game as it unfolds around your choices.