You recognize the symptoms, sources, and typical use cases of poisons—whether in victims, environments, or enemy tactics.
- Recognize symptoms in a poisoned ally or NPC – DR 90
- Predict which poison a known assassin or faction might use – DR 110–130
- Detect signs of tampering in a drink, blade, or food – DR 100+
All the above checks or for simple poisons. DR will increase if poison is complex/rare etc. (by 20-50). Can end in an opposed roll against poison use.
Poison Lore is about awareness and deduction. You can spot the signs of poisoning in victims, detect delivery methods after the fact, and recall which substances are favored by enemy agents, creatures, or regional cultures. This makes it invaluable for counter-intelligence, medical response, and preemptive planning against toxin-using foes.
Often used in sequence with: