Strike from outside an opponent’s reach and retreat before they can react.
Jab and Withdraw with melee weapon You lunge forward from outside an enemy’s reach, stab, and immediately step back before they can strike and thus you will be out of their melee range. DR will often be an opposed roll against closing, tumbling, sidestep, feinting.,
To actually hit with the weapon, this skill must be sequenced with an attack.
Spring Attack allows agile characters to strike without entering an enemy's threat zone, avoiding potential attacks of opportunity. It's especially powerful for characters using long weapons (like spears or halberds that will often have it as a wespon bonus) . The technique leverages timing, balance, and awareness, creating opportunities for hit-and-run tactics in both open-field combat and tight corridors.
Ideal when facing foes with high melee reach or brutal counterattacks.
Combine with: