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Throwing Knife
Agility
Strength
Memory

The throwing knife is a finely balanced weapon designed for precision, speed, and reach beyond arm’s length. Slim and aerodynamic, it sacrifices brute force for accuracy and penetration, making it a preferred choice for assassins, scouts, and skirmishers who value silence and surprise. Easy to carry in multiples and quick to draw, it excels in situations where distance and timing decide the outcome.

In skilled hands, a throwing knife is more than a tool of distraction—it can disable, deter, or kill with a single well-placed strike, slipping past armor gaps or finding exposed targets. Its versatility shines in fluid combat, allowing seamless transitions between melee and ranged engagements. Compact and unobtrusive, it thrives in the hands of those who rely on precision, agility, and tactical foresight to control the battlefield.

Damage Type
Piercing
Fumble Range
01-02
Range
Thresholds:
Short
5
Medium
10
Long
20
Damage
Versus No Armor

100 - 2d6

110 - 3d6

120 - 4d6

130 - 5d6

140 - 6d6

Versus Light Armor

95 - 2d6

110 - 3d6

125 - 4d6

140 - 5d6

Versus Medium Armor

80 - 1d6

95 - 2d6

115 - 3d6

140 - 4d6

Versus Heavy Armor

70 - 1d6

90 - 2d6

125 - 3d6

150 - 4d6

Critical Threshold
115
Critical Threshold
125
Critical Threshold
135
Critical Threshold
145
Skill Bonuses
Tech Bonuses
+10
+5
+10
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