Back to WeaponsBack to Character Creation Page
Two-handed Sword
Strength
Agility
Constitution

The two-handed sword is a long, heavy blade designed for delivering powerful sweeping and cleaving strikes. Wielded with both hands, it sacrifices the ability to carry a shield or off-hand weapon in favor of maximum reach, momentum, and cutting force. Its extended blade length allows it to strike multiple opponents in a single arc, and its weight drives deep through armor, shields, and dense material with crushing precision. While slower to recover than lighter blades, it delivers blows capable of turning the tide of a melee in a single strike.

In Cosmic Odyssey, the two-handed sword benefits from advanced alloys and optimized balance, giving it sharper edges, more durable construction, and improved handling compared to its historical counterparts. It thrives in open-field duels, large-scale battles, or when facing heavily armored enemies where raw stopping power matters most. However, in cramped environments or against highly mobile opponents, its long wind-up and recovery can be a liability, requiring the wielder to anticipate movements and control distance to make each strike count.

Damage Type
Slashing
Fumble Range
01-11
Range
Thresholds:
Short
Medium
Long
Damage
Versus No Armor

110 - 3d10

120 - 4d10

130 - 5d10

140 - 6d10

Versus Light Armor

100 - 2d10

115 - 3d10

130 - 4d10

145 - 5d10

Versus Medium Armor

90 - 2d10

105 - 3d10

130 - 4d10

Versus Heavy Armor

75 - 1d10

105 - 2d10

135 - 3d10

160 - 4d10

Critical Threshold
115
Critical Threshold
115
Critical Threshold
125
Critical Threshold
145
Skill Bonuses
Tech Bonuses
+10
+10
No items found.