Bladeweaver

Viridian Blades
Playability:
Easy
Type:
Combined

Bladeweavers are the iconic combatants of the Viridian Blades, an academy rooted in harmony with the natural world and magical self-mastery. Trained on the wild planet of Verdantis, Bladeweavers excel in agile, close-quarters combat supported by defensive enchantments, sensory magic, and personalized spellwork. Every Bladeweaver is shaped by their unique journey through the ever-shifting wilderness of Verdantis Primeval and the introspective Grove of Echoes, which bind their magic to purpose, not power.

They are not just duelists - they are philosophers in motion. Bladeweavers prefer disarmament and redirection over brute force, using movement, clarity, and precision to express balance in every strike. Whether defending sacred lands, confronting a reckless caster whose magic endangers others, or guiding a caravan through dangerous territory, Bladeweavers see combat as a reflection of natural order - fluid, intentional, and grounded in personal responsibility.

Weapon Categories

Total points in category:
4

Prefers subtle, fast weapons over slower, so no 3 AP weapons

Magic Categories

Total points in category:
4

Tech Categories

Total points in category:
0

Skill Categories

Total points in category:
22
4
4
6
4
4

Profession Benefits

Kinaesthetic Memory: You remember spaces and sequences through motion - you can retrace complex paths, to help find your way, fights etc. days later. You may not remember what everyone else said and did, but you remember your own actions.

Sacred Duelist StatusI: Bladeweavers are seen as enforcers of sacred justice. You may be invited to settle disputes through ceremonial combat.

Profession Restrictions

Disdain for Brutality: You find brute-force tactics inelegant and often refuse to use them - even when they’d be effective.

Oath Against Recklessness: You must intervene when you witness magic used irresponsibly - ignoring it violates your training and inner alignment.

You may not use magic that is destructive and uncontrolled. Only single target attack spells, defensive spells and so on.